For Honor
is the kind of game where a lot of brutal melee combat is involved. Its third
person exterior hides a very strategically complex fighting game, mixing solo
modes with the very interesting team-based action, all built on the most
technically complete and flexible melee fighting platform I’ve ever seen.
Locking into an opponent in For
Honor puts you in dual mode, where you can
change your guard to block top, left or right. You can block incoming attacks
by reading the direction you are guarding, and you have to read your opponent
and predict where he’s guarding so you strike from one of the two directions
they aren’t guarding. It sounds rather simple on paper, but it’s really not.
Under the surface of that philosophy there are some complex and deep web od
parries, dodges, counters, light and heavy attacks, feints, recoveries,
attacks, throws, stuns and much more. If a fight ends with two people having
their heads on their shoulders, it’s a surprise.
You have 12 heroes spread across three
factions – Knights, Samurai and Vikings. All of them have the Vanguard class,
an Assassin, a Heavy and a Hybrid class. All of them have unique abilities and
traits making them unique in their own way. For instance, Assassins are mobile,
strike fast and don’t get hit that much, but they can’t take a hit like a Heavy
class hero could. All 12 heroes are very different in playing style, so if you
don’t like one Assassin you can still end up enjoying another.
The multiplayer setting of the game
isn’t something to dip in and out of. You have to progress your class which
takes a lot of patience and in-game currency. Steel is rewarded for each match
completed and you need to spend around 15.000 to get some pieces of gear. And
seeing that you only earn a few hundred per match it may take a while. However,
there are daily and weekly contracts which can be taken and completed in
multiplayer for bonus experience and currency. There isn’t anything in the game
that you can’t buy without investing the time to farm it.
The game features a 1v1 duel and 2v2
brawl modes, where you can experience what the game offers best. There’s a big
sense of accomplishment when you defeat another player, and your skill is the
only determining factor in winning. Brawl mode is similar,however, as every
other team sport you are dependent on your partner. The combat system allows
you to concentrate on one player while fending off another, allowing you to
pull a 2v1 victory if you’re capable and skilled enough to do so. It’s moments
like that when the most validating feelings are experienced.
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Contact Details:
3 Kingsclere Close,
SW15 4EY, London,
United Kingdom
TEL: 020 8144 8287

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