Styx was a game
that needed a little refinement. You wanted to take the little bastard and boot
him in a bathtub, clean his fingernails and scrub him until he shone like an
emerald. In his first adventure, he did some decent stabbing, stealth and
scurrying through a couple of levels that were decent if unspectacular. It all
worked out rather well but it wasn’t full of surprises by any means.
Luckily, the sequel looks like a more
polished version of the original, even though some of the rough edges can still
be noticed in the opening level. Styx is grosser than before, his cloning
ability is correct and present, and it involves a ball of mucus that turns into
a goblin image. He can vomit in drink and food to poison guards who take a sip
or a nibble. When he dies, he insults you, often referencing pop culture. He’s
a little idiot, but he’s your little idiot, and there’s something about
striking against the just-as-gross humans who try to act all superior even when
they’re scratching their asses and smelling their farts.
However, behind all the silliness and
nonsense, there’s a serious stealth game that reminds of Hit man.
There’s an extremely similar farcical
element to the improvised murders and escapes that follow detection, and the
level design forces you to experiment, even in the smaller confines of levels.
Stealth games are often slow, with lots of clinging to shadows and creeping
around, but Styx spends most of his time clambering on ledges and using weird
tools like fungus and acid to create beautiful chaos. You can clock patrols and
figure out how to kill guards and get rid of their bodies, or you can just sit
and observe, either, the game takes a very playful approach.
There are a lot of ability choices to
make, so you won’t be able to unlock all abilities in a single play through.
You can take a more stealthy approach to the game and turn invisible and
“cheat” your way through certain areas, as combat isn’t always the right
choice. If you alert more than a single guard, it’s best off abandoning ship
and hiding until everyone’s calmed down. Death comes swiftly for a fragile
little goblin and even though he’s lethal when striking from the shadows, Styx
is not a real fighter. He’s a pest, a crook and a real nuisance, but at least
he’s yours.
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Contact
Details:
3 Kingsclere Close,
SW15 4EY, London,
United Kingdom
TEL: 020 8144 8287

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